Welcome to Cube CPUs – the next paradigm shift in microprocessors. Cube CPUs brings together the advances of 3d computing power – cube cpu articles, cube cpu videos, and general chatter about newer computer chips – including 3d Microprocessors. Here’s what we learned from Ray Kurzweil about future chip designs. Computer microprocessor chips today are flat (although it does require up to 20 layers of material to produce one layer of circuitry).
Our brain, in contrast, is organized in three dimensions. There are many technologies in the wings that build circuitry in three dimensions. Nanotubes, for example, which are already working in laboratories, build circuits from pentagonal arrays of carbon atoms. One cubic inch of nanotube circuitry would be a million times more powerful than the human brain.
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Question by tuckging: How does the CPU, GPU and RAM help in 3D games?
Like does the RAM help in loading times? Does the GPU help in framerates? Does the CPU help in texture filtering or model detail? This is so that I can set the right settings for my games, for example, high texture but low model details because I have a fast hard disk but low-end GPU.
Thanks!
Best answer:
Answer by James J
Well….
RAM is like how much data u can hold at one time….
so loading times dun really do much with ram if the game needs 512MB but u have 1GB or 2GB….. unless u are comparing bus speed of the RAM… like the 667MHZ and 1066MHz.
CPU is how fast a certain function is processed? (maybe pressing the trigger)… i am not really sure on the this portion though….from what i think, i don’t think so as CPU has more to do with actions than graphics..
GPU, well that is yr video card…, how fast the graphics can render.
so it does help in framerates…
What do you think? Answer below!